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Goldilocks and the Three Bears

students demonstrating goldilocks activity

In this design challenge, students will receive a problem inspired by the story Goldilocks and the Three Bears by James Marshall. In the story, Goldilocks is assigned the task of buying muffins in the next village but is warned not to take the shortcut through the forest. However, Goldilocks does as she pleases and ends up finding the home of the three Bears. She walks right into the house without knocking and begins to cause mischief. Having tried the Bear’s food, chairs, and beds, Goldilocks eventually falls asleep. When the Bear family returns, they find a sleeping Goldilocks who awakes startled and runs home. Although everyone is safe in the end, the Baby Bear’s chair is destroyed. Students will engage in a STEM challenge to build a chair for the Bear family’s guest in 25 minutes. Teams will receive bonus points if a student from the team can sit in the chair.

Standards Alignment + Connections


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